Killzone 2 patch this week (CVG 30/3/09)
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Killzone 2 patch this week (CVG 30/3/09)
Guerrilla Games has confirmed plans to release a patch for Killzone 2 "early" this week, ironing out some of the game's most prominent online bugs.
Here's the list of changes straight from producer, Seb Downie:
Increase of the standard points settings for Bodycount. Should ensure longer mode on heavily populated games.
The return of Online Bots. Adding bots to an online game renders it 'unranked'.
The option to create unranked games. Players will be made aware that a game is unranked upon joining.
Fix to Game Search functionality so correct maps are displayed.
Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
Fix for auto-aim exploit when rapidly tapping zoom/fire.
Fix to infrequent collision issues with C4 Proximity mines.
Fix to list of games displayed on search.
Stability fix relating to disconnect.
Fix to 'Clan' button functionality in custom game creation settings.
Here's the list of changes straight from producer, Seb Downie:
Increase of the standard points settings for Bodycount. Should ensure longer mode on heavily populated games.
The return of Online Bots. Adding bots to an online game renders it 'unranked'.
The option to create unranked games. Players will be made aware that a game is unranked upon joining.
Fix to Game Search functionality so correct maps are displayed.
Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
Fix for auto-aim exploit when rapidly tapping zoom/fire.
Fix to infrequent collision issues with C4 Proximity mines.
Fix to list of games displayed on search.
Stability fix relating to disconnect.
Fix to 'Clan' button functionality in custom game creation settings.
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